Warborne Above Ashes Solarbite is a stunning post-apocalyptic action RPG that mixes open-world exploration with strategic combat. As someone who has poured over 300 hours into this game, I’ve stumbled across hidden dev zones that were clearly not meant for public access. These areas can offer early insight into map expansions, untextured zones, and even clues about future content drops. Below, I’ll share five glitch methods I’ve personally used to break into these mysterious zones.
1. Hoverpack Clipping with Elevation Swap
In the volcanic region east of the Warborne Above Ashes Solarbite shop, you can perform a precise hoverpack boost against a rock wall near the molten fissure. Start by sprinting and jumping into the wall, then immediately activate your hoverpack and swap elevation by moving your camera downward. You’ll notice a momentary shift where your character gets pushed slightly inside the cliff geometry.
Once you're halfway through, let your hoverpack fuel drain, and you’ll fall into an underdeveloped dev zone with missing textures and basic model placeholders. I found early enemy concept models here, plus an unfinished tower structure.
2. Mech-Summon Wall Bypass
Near the northern scrapyard, there's a fence with barbed wire that shouldn’t be crossable. Summon your mech unit just as you jump against the wall. With proper timing, the mech's spawn animation will displace your character forward.
This glitch has led me behind dev-only terrain where placeholder NPCs walk in static paths. It gave me an unexpected view into how the AI scripting is being tested in Warborne Above Ashes Solarbite.
3. Respawn Warp Bug at Ashfall Outpost
Set your spawn point at Ashfall Outpost. Stand on the roof ledge and equip a charged plasma cannon. Fire downward, and as you do, trigger self-destruct. Upon respawn, hold your jump button. Your character will launch into the air far beyond the boundaries.
If done correctly, you’ll land outside the intended map area near what appears to be a future Warborne Above Ashes Solarbite shop location—likely a future fast-travel hub. It’s mostly barren now, but I spotted vendor icons flickering on the map interface.
4. Slide-Cancel Ledge Transfer in Duskvalley Ruins
At the western corner of Duskvalley, run toward the slope and perform a slide-cancel jump while simultaneously dodging to the left. This can launch you over an invisible barrier.
On the other side, I found a zone that seems to be a work-in-progress PvP arena. Early in my exploration, I noticed testing platforms, debug text above certain crates, and a basic scoreboard UI with placeholder values. This was one of my most surprising finds in Warborne Above Ashes Solarbite.
5. Skybox Exploit via Glitched Elevator Shaft
Inside the substructure near Sector 6, take the elevator but immediately exit and re-enter the shaft while it's descending. With good timing, you’ll fall through the floor and trigger a glitched state. From here, activate your drone companion, and swap control just before hitting terminal velocity.
You’ll fly straight up into the skybox, and from here, several dev areas float in the distance. I managed to reach a blocky testing grid labeled “Navmesh Dev 03” with odd terrain and one NPC repeatedly walking into a wall—clearly part of the internal pathfinding experiments.
These methods are not guaranteed to work after every patch, and they can sometimes crash your game. Still, exploring beyond the boundaries of Warborne Above Ashes Solarbite has given me deep insight into the developers’ plans and the underlying structure of this immersive world. As always, proceed at your own risk, and avoid using these methods in competitive zones to respect the experience of others.
If you’re heading back into the wasteland, make sure to check the Warborne Above Ashes Solarbite shop regularly, as I’ve seen some odd item listings there that might hint at content connected to these dev zones.
Just In: 7 Ways Side Characters Shape the World of Warborne: Above Ashes Solarbite