MMOexp: Every Hidden Detail in the New GTA 6 Community Map Explained

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As the wait for Grand Theft Auto VI continues, the community’s curiosity has reached a fever pitch. With only two trailers and a handful of official artwork pieces to dissect, fans have taken it upon themselves to map out the sprawling world of Leonida—Rockstar’s fictionalized interpretation of Florida. One of the most impressive outputs of this collective effort is the community-made GTA 6 Items, currently curated and updated by prominent mapper Yiannis and contributors on the mapping Discord. Their latest release offers the most detailed fan-driven reconstruction of the game’s geography to date.

While none of the map is officially confirmed, this crowdsourced model combines trailer footage, environmental cues, leaked artwork, and real-world geography to produce a remarkably cohesive interpretation of how the final game might look. With Rockstar recently highlighting the “sprawling state of Leonida” in its delay announcement, the map has become even more vital to the community’s understanding—and speculation—of what awaits in the sixth mainline entry of the franchise.

Below, we break down the most interesting details, from newly identified locations to the broader implications for gameplay, world structure, and how GTA 6 aims to evolve beyond its predecessors.

A State-Sized Playground: Understanding the Scope of Leonida

The biggest takeaway from the community map is its sheer scale. Estimates suggest the full map could be roughly 2.5 times the size of GTA V’s. While that number may not sound astounding for a sequel arriving more than a decade later, the real difference appears to be density rather than raw square mileage.

Vice City—the game’s metropolitan centerpiece—is packed with high-rise clusters, tightly-stacked blocks, and neighborhoods that appear far more intricately built than anything in Los Santos. If Rockstar pairs this density with fully explorable interiors, it could mark a dramatic departure from the relatively hollow skyscrapers of GTA V.

Equally telling is Rockstar’s use of the phrase “sprawling state of Leonida” in their official messaging. The last time the studio referred to a “state” was during GTA: San Andreas, a game that contained three major cities. By contrast, GTA 6 appears to include only one major urban center—Vice City—flanked by two medium-sized towns, Ambrosia and Port Gellhorn. This has generated debate among fans: will Leonida truly feel like a full state with only one mega-city? Or does Rockstar have unannounced regions or future expansions planned?

Vice City Reborn: The Crown Jewel of GTA 6

Vice City dominates the eastern coastline, complete with beaches, neon-lit strips, dense business districts, and a large set of interconnected islands. The middle island connecting the mainland to the beach—recently expanded in the new map version—includes a metro station hinted at in Trailer 2, suggesting a more robust transit system than any previous GTA.

Fans have already pinpointed several landmarks from the trailers:

Waterfront condos

High-rise party districts

A stadium-like structure

The blimp platform seen in both trailers

Each discovery reinforces the idea that Vice City will function as a vibrant, interior-heavy playground with huge potential for exploration.

Jason’s House: A Surprising Reveal in the Keys

One of the most noteworthy additions to the community map is the pinpointed location of Jason’s house, identified through trailer analysis and geography matching. The home sits at the northern edge of the Florida Keys-inspired archipelago, placing it:

Close enough to Vice City for quick travel

Bordering the Everglades-like wetlands to the west

Situated alongside a waterfront canal that allows direct boat access

It’s a clever narrative-location choice by Rockstar, grounding Jason in a blue-collar, slightly remote part of the world while keeping him central enough to the map’s major activities. The Keys themselves extend far south, hinting at long bridge drives, boating opportunities, and possibly some of the most scenic environments in the game.

Port Gellhorn and Ambrosia: The Smaller Cities with Uncertain Roles

While Vice City dominates the landscape, the communities of Port Gellhorn (to the northwest) and Ambrosia (to the west) appear significantly smaller. Based on what little Rockstar has shown, these towns resemble GTA V’s Sandy Shores or Paleto Bay in scale—dense enough to matter, but not urban hubs.

This has sparked speculation about whether:

Rockstar will significantly expand these cities in the final game

The north of the map will evolve over time through updates

The map risks repeating GTA V’s issue, where players rarely visited outlying towns

Rockstar’s modern design philosophy—and the long-term evolution of GTA Online—suggests that the northern regions may play a larger role than we currently expect. The reference to the Georgia-like “Gloriana” region in official material further supports the idea of future expansions northward.

Newly Identified Landmarks and Map Adjustments

The latest update to the community map includes several notable changes made after Trailer 2 and new artwork releases:

1. Mount Kalaga Region Expanded

A new mountainous area in the far north, Mount Kalaga now includes:

An added second peak

Extended boundaries closer to the northern coastline

A resemblance to a real mountain range in North Carolina

This region has the potential to serve as the game’s wilderness zone—a contrast to Vice City’s urban sprawl.

2. Updated Northern Coastline Sarah Space Facility

The NASA-like Sarah Space Center—a fictional counterpart to Cape Canaveral—has been moved slightly south, and the coastline has been redrawn to better match Florida’s real geography.

3. The Grass Rivers and Homestead Area Overhauled

The swampy Grass Rivers region has received:

More accurate road networks

A new connection to the Watson Bay area

Removal of an incorrectly assumed racetrack

Expanded marshland footprint based on the latest artwork

This will likely be the game’s primary wild wetlands area, similar to Red Dead Redemption 2’s Lemoyne bayous but on a larger scale.

4. South Vice City Expansion

Near the airport and Homestead:

Several new buildings and roads were added

Bridge connections were updated

More refined block structures were drawn based on trailer shadows and skyline silhouettes

5. Keys Region Clarifications

Landmarks such as:

The blimp platform

Various beach structures

Jason’s home

…are now placed with greater accuracy.

What the Delay Means for Map Discovery

Rockstar’s recent delay announcement was met with frustration across the community, not just because of the wait but because it likely pushes Trailer 3 further down the calendar. Trailer 3 was expected to reveal:

Northern Leonida

Port Gellhorn and Ambrosia in more detail

Additional islands, rural regions, and highways

Possibly an additional unannounced city or major location

Instead, fans may be waiting months before a deeper look at the map’s remaining mysteries becomes possible. Until then, the community map serves as the best evolving visualization of what GTA 6’s open world may offer.

A Living Work in Progress

The community map isn’t just a fan project—it’s a testament to how invested players are in the world Rockstar is creating. Each update refines the geography, reflects new information, and removes outdated assumptions. Version 9 alone introduced dozens of changes, from coastline edits to road realignments to new speculated points of interest.

As Rockstar reveals more, the map will continue evolving, potentially becoming the most accurate fan reconstruction of a major AAA game world prior to launch.

Closing Thoughts

Even in its unofficial form, the community map for GTA 6 Items for sale paints a picture of a diverse, dense, and meticulously crafted world. From the neon vibrance of Vice City to the quiet marshlands of Grass Rivers, from the tropical Keys to the mysterious northern mountain ranges, Leonida looks poised to deliver Rockstar’s most ambitious environment yet.

While concerns remain—particularly about city distribution and northern-world utilization—the overall scale and variety promise a sandbox larger and more dynamic than anything the studio has created before. And with GTA Online undoubtedly expanding into Leonida’s full potential, today’s speculative map may be only the beginning of an evolving digital world that grows over the next decade.

For now, fans will continue to dissect every pixel, every landmark, and every shadow in the trailers. Until Rockstar lifts the curtain once again, the community map is the best window we have into the world of Grand Theft Auto VI.


Anselm Anselm

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